I have most of a mod made (fairly simple overall) but I've come across a question regarding item combinations. As far as it currently exists it seems as though we can't create an item that is the result of two currently existing items combining.
Is there any plan/way to allow this or is it safer to assume that the current item combinator-y aspect will not change?
Can easily be worked around by adding an intermediate item like the Update nodule in the mod so not really a big deal either way.
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OH! Yes I am so sorry; You can mix with existing items but it requires the item path. I plan to in the future make a document with those so players can use the existing items. For now what items do you want your modded items to combine into? I can grab those for you.
EDIT: I think next update Ill add a command like /path at the end of the Force_Spawn commands that give the Item Paths for modders to pull the official pathing. Better than me upholding Documentation for sure. For now what item you need the path of?