okay, firstly, the really good.
- The bounciness of everything is nice, even if unneeded at all.
- The flow is there, periodically.
secondly, the bad.
- The balancing is a little bit on the very cautious side.
- The optimizations are doing something strange. My PC(2080 is while not on the strongest side, should be still enough for simple shapes game) is struggling on paused/node tree/You win the demo screens much more than in game itself.
and thirdly, the obvious bugs.
- On win, all of the collected resources are not actually collected.
- The VFX of lightning is cowering up enemies spawn, which is a little bit irritating.
- The speed of enemies spawn at the start of the game is delayed for a few seconds, while in all the subsequent runs it is almost instant.
Overall, pretty pleasant experience, with a few caveats. Wish you all the good in the world, and success in this incremental endeavor!