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6. I got what you mean. It only happens for dialogues without any follow up. I think it was like that since the beginning.

9.Yes, Ena's animation doesn't appear second time until you reopen the game. Will fix that one. As for Mei and Masuo could be because you made wrong choice in her quest.

10.This is one of the annoying one if you don't do layer management well. Doesn't happen for millennia but that one day.


Custom NPC code doesn't work for the version I've given you guys but this is possible with custom npcs.


For #6, yes, that's exactly what I meant. Ah, alright then.

Awww... You spoilering step by step to unlock them dawg.. Okayy.. Yippe.. 🐨🐨


11. What about ghost hunting at the College? I think there might be a bug. I already did what you told me to do, but it didn't work.

9. Regarding Ena and Maya: when I ring the bell before starting the ghost hunt and then complete the hunt, Maya's animation doesn't appear. I think it might be getting stuck because of Ena's animation/event. However, if I do it after the ghost hunt, everything works normally.

12. Oh, I found another bug related to UV Prints. I think something is wrong with them. Ghosts whose evidence type is UV Prints don't seem to display any UV traces. Usually, there are visible marks such as shadow-like handprints, breast prints, or other UV indicators, but none of them appear at all.


I also wanted to ask about a shadow-like figure I found on the upper floor of the Asylum, near the hallway. Is that a hint for a scene or event that hasn't been added yet? I noticed quite a few things in the sprite assets and CSV files, including references to a ghost quest involving an NPC / Ghost Rider.

Speaking of quests, I noticed a line in the CSV mentioning "RyokoDiedQuest." Are you planning to add a Ryoko Died quest to the game in the future? That would be quite surprising if it gets added! Hahahaha.

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11.That's not a solution just want to confirm your ghost stuck there too. If yes, then it should be resolved in next update.

9.I'm not seeing any problem with Mei. She appears as she suppose to be. Only time she doesn't when you ring the bell or decided not to take off her blindfold(check your "meiHouseChars" this value and see if third digit from right to left has 4. If it does her questline is failed.). 

12.This one I'm sure they work because I had a shy when I was checking Izumi's bug on an exported project. If you playing on bigger maps, depending on rooms it's difficult to find UVs.


The shadow for the time being. If I confirm that Ryoko dies then you have to deal with that character.

That's not an official questline. Just wanted to show how complex you can make one for yourself. It will not stay in the game for too long. It will be removed 0.5.

9. Alright, so it turns out that wasn't a bug after all. I thought the part where Maya doesn't appear after ringing the bell was a bug, so I didn't realize it was intended.

Wacchhh... If that's the case, shouldn't you also add the Everything Shop & Lily Domain area? Now I'm curious about seeing the full map for Street in LSH, similar to how it is in LSHRM. Hahahaha

Alright then, out of everything I tested, only a few bugs were found. Are you planning to include the fixes directly in v0.4.2, or will there be a v0.4.1.1 patch first? I think new players are going to complain a lot about not being able to catch ghosts at the College. 😃

LSHRM has so many quests in street level so it was requirement to expand that map. Lily's Domain... got plans for that but will tell when it's time.

Will update the game to 0.4.2. I know the college bug is annoying but I would like people to try the custom npcs as well.

Ahh.. Yeahh I almost forgot about that many quest in that game. Hopping will be added in next major updates. 

Uhh.. Okay, I understand, after I sent the step-by-step images on Discord, many of them asked why they couldn't continue to step 2.