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(+1)

found a bug:

as a hunter, if you initiate combat with a mob in the underground area, pull them back to the entrance and wait for them to get close, you can exit and keep attacking an invisible mob. the arrows glitch out a bit and stay in the air as if trying to hit something invisible then when you re-enter the underground, all the built up arrows will stream towards the mob and deal the appropriate amount of damage based on the number of projectiles.

Thanks for the report, I'll look into it

(+1)
I replicated the bug :D
here is the ball of death


and here is a dozen loot bags (when the enemy dies to the hundred arrows, he drops many loot bags and fills my inventory and there is still leftover, i think he dies many times over when the arrows hits him)