Pretty cool metroidvania just wish i learned something about finance aside from things costing money. Also as a hardcore silksong/hollowknight player please be vary careful with you trap players in rooms as im pretty sure i lost more money just trying to make the double jump than to any of the spikes, Lots of good use of shader just wish there was more depth since its so close to being a solid metroidvania with value add, maybe even just rework the minigame from apple catching to something like a trolly problem financial education quizlet