I also noticed that shopkeep and others can get stuff they sell in pretty bad locations, and the guy who spins around has a lil too much health and also once got stuck inside the wall, although he got out before I could screenshot.
*edit 1*
dodge roll feels useless, should be farther range and longer cool down. also noticed that socks are inconsistent with whether they are in the legs or boots category.
*edit 2*
there is also only one hat, which should be more as other categories have multiple (edit: I completely forgot about party hat, ignore this) and farmers should not have a literal scythe with good range, as they seem like the WEAKEST enemy, not the strongest so maybe pitchforks would be a better idea.
*edit 3*
one time I got the wheel damage event and it didn't trigger. I also had 190 health at another time and my health bar next to me looked full, although the top left clearly said 190 so the small one is out of line of the top left. also don't know how I pulled this off...context is I was next to a shopkeep and was checking the shoes and then left and it stayed, also pretty sure hovering over smth else disables it
*edit 4*
there was a time I lived for like 3-4-5 seconds after reaching 0 health, here's the end screen
*edit 5*
knife is goddamn garbage needs to be buffed
Thanks so much for playing and the excellent feedback! it makes me happy to see someone playing this. We aren't working on this anymore, but we did start a new game with a similar combat system and we're going to look for playtesters in a few days.
Join our discord if you want to see some clips of the new game or get notified when the playtest is ready! You give great feedback and I would really appreciate it!