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Very cool concept, I had to read the description to see that the hero levels up from defeating monsters.

I would give some xp above his head to show ah he is getting stronger

Also maybe some permanen mana items like spikes continously showing up but always having minus 3 mana. 

Very nice game

(+1)

Thanks for the feedback. You’re absolutely right, the game is sorely lacking visual feedback to help players understand what’s happening. It was my first time using GDevelop, though, so I wasn’t able to implement that properly.