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Fun. On my first try, the hero was stopping and taking breaks for me to move to the next trap. On my second try, after hitting retry because I missed a trap, the hero did not wait and just went immediately. I think this is a bug. Cool game though, I like how you interpreted the control theme.

(+1)

Thank you for playing. good catch with the bug, I guess I didn't test that last minute change in the logic well enough, I have pushed out a small fix that should fix the restart issue when all traps have been used.

I just tried to recreate the bug, but now the restart button doesn't do anything.