Very cool and fun. I kept searching around, but after all the houses in the area were destroyed, I couldn't find any way to finish filling up the progress bar on the top.
Fun game with an interesting use of the limitation. After I finished wave 7 though, the enemies just stopped spawning. If this is the end of your game and not a bug, consider adding a victory screen.
Very fun, the loop game mode feels a bit too easy to me, maybe consider having the difficulty increase with time if you are going to continue this project.
I really like the story. In the part where you set up the tables, there is no sense of progress, to the point where I thought the game was bugged. Very cool though.
Took me a few tries but I beat it. On the last level, it is a bit frustrating that its impossible to get back to the top layer after falling down, especially when the controls are so slippery. Very fun!
Fun puzzle, I ran into a bug where if you put a laser in the middle column and anything after it, the hero doesn't dodge. I won in one turn. It would be really fun if there were more levels.
Fun concept, not sure how it fits the limitation. Idea was maybe a bit too ambitious for only a 24 hour window, but you did more than I probably could have.
Really fun and challenging! It was a little confusing when I would rotate a tile and a wall on a different tile would disappear. If this is not a bug, I would recommend putting a mention of it in the instructions at the beginning.
The concept reminds me of "we become what we behold". One improvement could be the music. Every time I made a decision, the music stopped and started over. It became a little repetitive. Cool game, I got ending 4.
Fun game, It would be helpful to know why certain inputs are chosen. It seems like the robot is pathfinding sometimes, but other times not. A little confusing, but amazing concept.