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(+1)(-8)

I'm always getting confused when the game start to force player to choose how second line characters reacting on main character.  Hows should i know, the truth someone tells in the game or not (and make a choice), that kind of charade is this? Such things always distracting me from the plot line and making me feel bored. It feels like the author don't have own interesting story and trying to please everybody with that cheap trick.

(+1)(-1)

you are playing a visual novel type game that has choices, thats the whole point. 

(-2)

Player have to choose the way main character reacting on circumstances. If player forced to choose how environment should change during player actions it is destroys the game lore. It is called oversimplification. Do you want happy end?- push that button, do you wish another end? - push these button. This is how it looks, it is not interesting.

(+1)(-1)

tbh its very interesting and emotional imo, especially with the way they talked about loss of family members, but honestly asking, do you have an example of happy end/another end analysis? Cause i feel like thats in every game technically tbh, sometimes you can tell where that choice leads you, sometimes you get a surprise. 

(1 edit) (-1)

If story doesn't matter ( because player will choose any outcome, he wish anyway), the game became boring too.