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100% agree,

ATM, I'm working on a patch 2 for the game.

It'S obvious that the levels were made in a rush, for the patch, I fixed various bugs and misc annoyances, like reset being bound to esc, and I'm adding various "tutorial" type levels that help the player understand each mechanic before mixing them all.

Always the devs being the ones underestimating difficulty :^)

Amazing!

If you plan on continuing this game, let me know, as I would love to test each build to provide detailed feedback and game design suggestions!

patch 2 out,

tbh, kinda hard to imagine how I should handle it, a Discord server seems like a lot of work tbh.