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I hear you — and I’m floppy disks’ number one fan.

Unfortunately, they’re becoming a scarce resource, and maintaining code for two different targets is a bit of a headache for the programmer. It also means we can’t really use either format to the best of its potential.

Say we wanted to publish this on physical media (and I'm not saying we will...), almost no publisher supports floppies anymore. So, if we have to choose one format to drop in order to keep things simple, the floppy is the obvious candidate.

Okay, I understand and up to a point, it’s also understandable. Well, let’s wait and see. Assuming, it doesn’t fall through, due to technical problems (like for example the C64 version of "Prince of Persia" does, where a diskversion simply isn't technically feasible), then perhaps we’ll eventually see a cracked version of the game sometime, that runs from diskimages? It would certainly be useful, e.g. for users of SD2IEC hardware and the like. Cartridges are superfast in loading and you can fit a lot on it, but sadly they don’t work on every setup. We will see. Definitely a great game and good work.