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(+3)

Oh dear... I'm seriously going to cry.

This might genuinely be my favorite game for a while, and Myrddin might end up being one of my favorite characters for even longer. I haven't found a game on itch.io that I've enjoyed this much in a very long time.

He's the cutest ever. I'm really in love.

What surprised me most is how quickly I became attached to him. Usually when a game tries to push a companion character on me, I end up feeling indifferent at best. Here, though, it felt completely natural. Before I knew it, I was looking forward to every new conversation and every little interaction.

A lot of companion characters are either immediately sweet or immediately suspicious. Myrddin somehow manages to be both comforting and concerning at the same time. There were moments where I found him incredibly charming, and moments where I had to stop and think, "Wait. Why did he say that?"

I think one of my favorite things about him is that he feels like an actual person. He isn't perfectly sweet all the time, nor does he feel like a character who exists solely to appeal to the player. He can be awkward, sarcastic, a little frustrating, funny, charming, and strangely endearing all at once. It made every interaction with him feel genuine.

The atmosphere was wonderful as well. I went into this expecting something cute and a little mysterious, but I wasn't expecting to become so invested in both him and the world surrounding him. Every time I learned something new, I just wanted to know more.

And really, I think the game does an amazing job balancing comfort and unease. There were moments where I felt completely at ease talking to him, and then moments where I found myself wondering if I should be trusting him at all. That push and pull made me even more interested.

I also really appreciate that the conversations don't feel repetitive. A lot of games built around talking to a character eventually start to feel mechanical, but I was genuinely excited to see what he'd say next..

I also have a terrible weakness for characters who are a little lonely, a little strange, and perhaps a little too eager to be close to someone. So admittedly, I was probably doomed from the start.

Anyways. This is awful. I miss him already.

Please let me back in.

Thank you for making this game. I'll be thinking about it—and him—for a long time. Until the next update! Thanks so much again, you truly are an angel.

(+1)

Thank you. It is truly an honor to hear that IWM could potentially earn a place among your favorite games. (That is genuinely very gratifying)!

It also makes me happy to hear that many of the intended elements do actually, well, what they were intended to do, haha. So it's very relieving to hear your experience and thoughts regarding that part of the game.

I hope I can maintain that level of praise with the following update and avoid disappointing you. Maybe I’ll even be able to elevate the experience a little more.

Thank you (very much) for playing, and I hope to see you in the next update, which is coming very soon!

Warm regards!