Thank you for your kind words!! You are right, I have to develop more on this. It was just a concept that I built in 3 hours just before the submission ended. I was inspired by Megabonk but in FPS.
Viewing post in The Rift - Demo Mechanics jam comments
That sounds really cool 😄
MegaBonk itself seems heavily inspired by Risk of Rain 2 when you look at the mechanics and overall progression, so an FPS take on that kind of idea could work really well.
I also think this concept and target audience are still not fully explored, so there’s a lot of room to make something fun there. I’d honestly play something like that myself.
Good luck with it! 👍
Thank you!!
I always wanted to make something like MegaBonk ever since I played it, not even vampire survivors inspired me for this type of game.
I want to continue this game with a strong story and my voice acting, which should fit in this type of game.
Also check out my other game "Prisma", which is also an FPS game but fit for the theme of strange places. Have a try at it, although I may have to fix or ease out one part of the 2nd level, otherwise it is fine. I will also be making the complete game with 7 stages,(currently 3 stages implemented).