Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hey, so, maybe this was intentional, and if so please do ignore this. But I noticed that when I was going to jobs, I could never encounter any of the feeder personality types, at all.

I had a look at the code and this seems to happen because all 4 feeder personalities, and the "bubbly", "ambitious", "sloppy", and "shy" personalities are all set as used, even if you never encounter anybody since you started the game.

Because applying for a job generates a new girl, and a generated girl will never use a personality marked as "used", you will never encounter a feeder when working. Or at least from my limited searching, that's what I found.

Again, maybe you meant for this to happen, if so sorry to bother you with this random observation. But I thought I'd bring it to your attention in case this was not intentional behaviour.

Well spotted & thank you for investigating this!

I've just released version 5.5, which changes girl generation to ignore care home staff (who were using up the bubbly, ambitious, sloppy & shy personalities), plus the four initial feeders in town that auto-generate when you have player weight gain enabled.

This should allow any of these to appear at work from the get-go.

The system that uses up personalities is still present, but that's just to ensure you get one of each personality before it starts generating them at random.