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My game freezes and closes on its own after the first battle cutscene. Is there a way to fix this problem?

Hey there! Sorry to hear that. Would you mind sharing a few more details?
When you say the first battle cutscene, you mean with the Moustera and Makout? Or do you mean bonding with Bitchon?
Can you tell me what platform this is on?
And if it's easy enough, sharing logs would help me narrow down the issue a lot. Logs can be found:

Mac: ~/Library/Application Support/Godot/app_userdata/Venus Mons/Logs
Windows: C:\Users\{username}\AppData\Roaming\Godot\app_userdata\VenusMons\log

If it's Android, it might be a bit difficult to grab.

(+1)

In this scene, when I click "bond," the screen goes black and only the dialogue box appears. After about three dialogue boxes, the game closes by itself. I'm playing on Android.

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Ugh, we’ve gotten reports on this before but we haven’t been able to repro on the two Android devices we have.  I was hoping some of the recent optimizations fixes would have done the trick. 

The black screen and dialogue is expected, that’s just the pre-scene dialogue. It seems like it’s crashing trying to load the animation of the bonding scene.

Can you tell me what device you have and what version of the OS you’re on? And this is with the most recent 0.1.5 build I assume?