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(1 edit) (+1)

I like the concept but its hard to figure out what i should be focusing on without the proper info, how much attack speed do i gain if i focus on dex? how much crit from perception? how much damage from strength? are the weapon bonuses to exp additive or multiplicitive? is it better to use a sword when im training strength or just stick with bow if im an archer build?  Felt like i hit a wall pretty quickly,  and the reward for my prestige points or legend points or whatever felt very small, im gonna redo the same thing but now with 10% more exp? i dunno, anyways i do like the overall concept and this seems like a pretty solid begining idea but i hope it gets smoothed out for a more rewarding experience

(+1)

That's understandable. I plan to break down those details in tooltips eventually. The gains from those stats vary based on the weapon you have equipped so it's something I'll show in the Gear tab.

Generally, you shouldn't swap weapons early on, so I adjusted the first trader to stop selling the weapon you aren't using. If you have some Valor, it can help you catch up train another physical weapon, but it's probably still not optimal in the demo at least.

For meta-progression, it's going to change/develop a lot. I agree it's not super rewarding right now.