I did not enjoy the gameplay i felt like i was basically doing the same run over and over with little reward, the bonuses from reincarnation did not help me progress much, also the audio is glitchy and the game lags a bunch
TayTayMan
Recent community posts
Very cool begining, I like the design its very clean. I look forward to seeing how the development process continues.
Only 2 issues,
1.when i reached era 7 and had about 150 ancient blood my dread income was so high it flipped negative.
2. I did not like how the color theme is changing every era, some of them kind of strained my eyes a little and was annoying, my favorite colors was from era 4 so i would rather it just be that color the whole way through... or at least less changes i dunno.
Best of luck to you my friend
edit* oh ya also "hunter threat" should be explained somewhere but my guess is it doesnt do a whole lot yet
I dont really like it, i dont understand the point of making the plants get more hp as you play, i just end up getting weaker and weaker, i start out taking a few clicks per plant then as i progress it becomes 4-5 then 9 clicks.... makes the game less fun no thanks, it should be the opposite, start off taking lots of clicks then you get stronger and it takes less clicks
I bought the merchants ring from the vendor for 10k and then it never showed up in my inventory, scammed... Also why does my minimum damage never go up wtf? So i have all this new gear i spent an hour grinding up to iron to get and then i still can do 1 damage? scammed again, rename game to lord of scam idle.
I played the game while i took a crap, my poop smelled really bad this time. As far as the game goes it has some potential, definitely more potential than the poop i just dropped in the toilet. Anyways, blacksmithing is always a fun concept for incremental games, for me the prestige system needs work I just didnt feel very rewarded and also it doesnt matter how well you did i guess your goal is to just prestige as fast as you can? There is also just a crazy amount of clicking in this game constantly selling/delivering/buying, hard to do while youre pooping. Im not sure how to fix that seeing as how im just a guy who poops a lot, good luck with the game, smell ya later.
fun Idea, I know youre still in the early beta so I know a lot of changes are still going to happen but heres my feedback after playing 20 minutes for some things to keep in mind while you develop the game.
First and most important is that the variance you built into the projectile aim just makes the game less fun, if I shoot and the bullet misses how am I supposed to tell if thats because my aim needs to be adjusted or I just got bad rng? So many times I shoot and think my aim is bad so i make a small adjustment the other direction and then the bullet flies straight the next shot and I end up missing again, thats anti fun, not fun.
Second and maybe less important as this is more just a stylistic choice but the upgrades are expensive and dont feel incredibly impactful. A lot of repetition and grinding from the very begining for very little feeling of reward. If it was an idle game or something I could understand the way the grind is set up but since I have to be 100% active it sort of just ends up feeling like im shooting bullets for no reason.
Third, since the units get stronger as the waves progress but you dont get more money that means its just more efficient to never complete a stage you may as well go to the next stage and just do the first wave or two over and over.
also obviously at some point needs a save function if you want people to properly test the game.