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Intresting gameplay mechanic, though it took me a minute to realize that you had to activate them in order. I think that the enemies should be killable or at least stunable, or you should be able to dash while holding the orb, because it felt more like a timer than an enemy, killing me after 20 seconds regardless of me trying to excape them. Also going back to the start after each dealth just made me want to stop playing before I reached the end, so checkpoints would help.

The enemy is killable you just need to charge the orb by holding LMB.  While holding the orb you cant dash its part of the mechanic so the orb always move. Yeah i did not include checkpoints because the game is so short . Yes you are correct its better to have check points. Thanks for playing and giving insightful feedbacks