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(2 edits) (+1)

First time playing. Round 4 I beat it then said to go to the gacha from the victory screen. Came back to find it was not counting the clear. Apparently, if you do not go to 'level select' when you win, it doesn't count as completed and you have to replay the level. 


Also, suggestion for moans to be its own sound toggle. And I can't see whatever is under the game board. 


Edit: Okay, so... very generic game that describes itself as super explosive and fun... but has half the key components of a match-3 game missing. First off, why are we bothering to unlock special items via the gacha that don't have any apparent way to use them mid-game? Legit there is no icon where I can choose a bomb or rainbow gem on the screen while playing. Every game has that but yours, unless I am missing it. 


Secondly, again, unlike other gem games, combining 4+ gems using a special gem seems to negate the new gem. To give an example, COUNTLESS TIMES I should have combined enough gems to get a rainbow one, but instead, because I had a stripe in the ones I combined (or a bomb) it just dropped a bomb or stripe again, not the higher special gem it should have.


Third, your difficulty is all over the place. Seriously. The levels get slowly harder, then jump to a much harder one, then drop to impossible to not win in one move, then back up to challenging... then back down. Then, when you get to the pink bow/ribbons it is impossible unless RNJesus blesses you. 


Gave up on the first pink bow level. The AI art is meh at best, and the game play isn't even half what most match games have like Honeypop or ANY of the MANY on Mikandi app. You have a decent start, but you need to polish it a lot more. You drew me in with Rias on the cover until I realized she was a gimmicky Patreon unlock. Stuck around to give the game a try. Made it to levl 39 or so, but nah, not feeling it. Sorry. Also, maybe don't up-sell your game with such high energy. "Welcome to the most addictive and rewarding NSFW experience on the market."  Nope. Definitely not. " Waifu Pop! isn't just a game—it’s your gateway to a massive, ever-growing collection of over 1000 high-octane, uncensored artworks." High-octane? There are hardly any screen shake visuals or explosion sounds. Just a lot of sounds like navigating menus in Pokemon on gameboy gen 1. And the music is so lo-fi it is like I am on hold for the SSI office. And the art... I'll just make realistic stuff on perchance.org. The art is the most generic AI art I have seen. I can't help but feel you tossed this thing together in less than a day using an AI match-3 maker where the AI makes the entire thing.

(+1)

Hey thanks for the feedback. I tried to do my best on the current update, there is a moan toggle, backgrounds have been made uniform, the total UX has been redesigned, better shakes, in general a better feeling. I tried to incorperate ingame items, and more items, redesigned the economy of the game and tried to balance the levels a bit ( Which is very hard, because combinatorics of a match 3 game are pretty fu**ed up). I also reworked the special system so now it should work how you expected it to. 

Regarding the pictures, music and SFX, I think they are good, so I will keep them as they are.

About the "AI Match 3 maker": no, I spent a ton of work on this project, and while yes I used AI, I would be stupid not to. Listen there goes a lot of work into this, while it may not seem like it at all, there are multiple hundreds of hours in development in this game. But I am still starting as game dev so of course it will not be perfect or even good in the beginning. I am sorry you feel so bad about my game, but let me assure you I tried my best to fix it. 

So if you are still up to it, try the new version, maybe you will like it now. If not, I would be happy to implement more of your feedback, I really appreciate it. It helps me as a dev.

(2 edits)

Heya. Thanks for reaching out. Honestly forgot all about this game, but I went and tried the new update.

Game is much MUCH better now. Enjoyable, though still what you expect of a match 3 game and nothing really all too unique. It feels like the classic Newgrounds flash ones I played in 2003. That's not a bad thing, by the way. Balance is definitely fixed, and I greatly thank you for making Rias free too. I was able to complete all of Rias and the starter chick's levels with 3 stars for every level just now with only having to reply two levels I got less than three stars on and only having to use one mallet item (because the level started with zero moves but didn't shuffle like it was supposed to - I assume because it was the starter setup and I hadn't moved anything prior, so the game's mechanics got confused).


That music though... I swear I've heard it in a few 'spot the difference' or jigsaw puzzle or solitaire or hidden object games. "Pulsing soundtrack" is in your description. Maybe change the home page's definition there, as the music is sleep-inducing, and as I said before, your entire home page for the game is all "HIGH-OCTANE GAMEPLAY AND SOUNDS!" Which, not exactly the words I would have used for a match 3 of any kind. But especially not for lo-fi music.

I noticed you can upgrade the females using coins. I did so to Rias once, but it didn't seem to make a huge difference, and once you beat the levels for them, there is really no point and you baiscally waste your coins you could have used for gacha pulls. So, it got me thinking... you wanted suggestions? How about a way to utilize unlocked or completed characters as maybe a passive bonus? Like, for example, getting all stars for Rias could let you set her as a support character that gives a bonus to hearts shattered. Then, the upgrades you have on Rias could add another 1% boost or something to that effect. Then, it wouldn't be a waste to upgrade them with that new feature, and it would open the door for you to make a new mode that is like an end-game mode where you need to strategize your team and buffs to be able to win in a "match this color - all others give less points". So, what I mean there, is say you had a level that the focus was shattering pink bows. Having Rias and the heart point boost buff she gives would make the hearts debuff weakened. A feature like that would add more incentive to go after other characters and collect them all, as well as to 3-star every level and replay some for money.

Definitely find this layout much easier on the eyes, especially for the gacha game aspect, by the way.  Navigation is much easier to do, and aesthetically has a very nice design. Nothing is really confusing to find, as it is all right there in front of you and not cluttersome. 


Any plans to add Akeno or any ZZZ characters like Remielle or Astra to the list of chicks?


Edit: Zero Two / Viper, I think you need to swap the perk and flaw for level 15. It is literally impossible to even 1-star since you have a bonus for precision hits in a level that has none possible, and a -50% deduction for cascades, in the level that can only have cascades.