Really fun concept! I do think it would be more fun if the were more spots to paint on.
Viewing post in Where Green Begins jam comments
Thanks!
The initial concept looked much more like Alchemy: with brushes for the four elements, light, dark, magic, etc. The scope was enormous frankly, so I leaned heavily into the limitation of locked in: paint once and watch your world grow.
I plan on expanding the effects of time on tiles, adding rare spawns that the player has to spot and random events. Also, a visual overhaul for which I had no time. Do you think that with that added interactivity having more spots to paint on would still be necessary?