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Hey, you might want to know there's some kind of bug at high storage levels. Trying to cook some recipes with the limit set to max (100%) complains that you have insufficient ingredients, but setting it to 99% works fine. It might be a floating-point or rounding error.

I'm seeing what might be a similar bug (or it might just be visual-only) with the overstim bright red coloration on the water bar. I've only been seeing dull red on the water bar this run. (All other bars are properly bright red.) Unfortunately, the individual-resource overstim effects are invisible, so I can't tell if it's visual-only or not. 

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Oh yeah, that's definitely something I want to know about!

The storage issue and the 99% bug have both already been reported on the Discord server, and I've fixed them. The fixes will be included in the next major patch, which should be out in a couple of days.

As for the visual overstim issue, I'll need to investigate that further. Thank you so much for reporting it!

Now that you mention it, I might also need to rethink the overstim color..

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Speaking of overstims, am I blind, or does Stick Bread not have its own overstim node? It is entirely possible I am blind. :-)

And thank you for your earlier response, by the way! I look forward to the next update!

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It doesn't, actually. I made all of the Overstim nodes in one go, and then kept adding more recipes afterward.

For now, I've been prioritizing QoL features, performance improvements, and save exporting before jumping back into new upgrades and late game content (That said, there will be more late game content in the next update).

I'm looking forward to sharing it all. I've got a lot of improvements, visual updates, upgrades, and unlocks in the works that I'm excited for everyone to see!