Yeah. First Microsoft messed up the new .NET 10 release. It fails to create proper Android packages. This cost me already a whole day. Then I finally released but Google Play has some new fancy requirement so my Android release had an error based on that (not a real error but Google’s requirement was not met). The problem is that I can’t really do much about it, as I have library dependencies which cause this and they provide no updates.. Still my first release went through because I could click on “Ignore error” in Google. But I had the interface bug in it. I spent almost 6 hours to resolve all my errors and tried to release again. Same Google error of course but this time no option to ignore it. So I was stuck. Could not update nor revert the previous release… Spent many hours today building libraries like SDL and Silk.NET from scratch, fiddling around with all kind of stuff and now finally I managed to make it work… The new release was accepted and it runs on my phone. So fingers crossed. It will be available in a couple of minutes I guess.