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(+1)

Hi there,

I played your game, and I want to share my opinion about it.

First of all, about the survival elements. I'm convinced that the need to eat and sleep are bad and annoying game design elements. So why not add some ship maintenance mechanics instead? That would be much more immersive and make the game less like another clone of "Tamagotchi".

Another problem is how space travel works (I already saw your answer to a similar comment on TikTok). I understand that fuel must be a valuable resource in open space, but in its current state it has a bad effect on immersion. My proposal is to make acceleration and maneuvering more costly, and also have the ship constantly consume fuel in order to keep systems working. From my point of view, this would make the game more immersive and keep fuel a valuable resource.

Also, adding maintenance elements similar to those in "Tin Can" would make traveling more tense and increase the effectiveness of horror events.

The last issue is the trash black box capacity. After cleaning up, the amount of these boxes is just horrifying.

I like your game, especially for what it can become. I hope my comment would be useful for you. In the end, its just my opinion.

Thanks for playing and sharing with your opinion!

Sleep deprivation and hunger can be disabled in the settings if you really don't like them. They're part of the resource management, but it's a totally good point about the ship maintenance. We've already discussed that in our Discord and I think future updates in this field will make flights much less boring.

Regarding the fuel system, I think I'll create a poll about that in our Discord.

I agree about the trash box capacity, too.

Will work on these.