Howdy everyone!
I recently submitted a game for the GDevelop Game Jam #9 and I want to flesh it out into a full game. I really like the core concept.
Here are a list of things I think should be addressed:
- Spike collision mask is too punishing.
- The second tunnel of spikes (where the boost pad is introduced ) is too narrow.
- The robot on wheels shoots too quickly when spotting a player and is too tanky.
- Boss mechanic is too simple and easy.
- More enemy variety.
- Add touch controls for mobile.
- More levels.
- Add a score.
I’m unsure about these:
- Game is too difficult.
- Adding a health bar.
- Adding checkpoints.
- Adding the ability to hover (ex. Hold RT to hover while in the air). Player cannot move, drains fuel more slowly, but player can aim freely.
Please be brutally honest. I appreciate honest feedback. It’s the only way to make the game better IMHO. Thanks in advance to anyone who check out the game.