Hey! Thanks for your very constructive comment, you pointed all the unfinished and frustrating points of the current version of my entry.
I admit the camera panning doesn’t really add anything to the gameplay, on the contrary it hinders the fun. I was frustrated with the screen aspect and the character size using the grid I chosen but I could have found another option to make the character bigger. I may try to remove the panning (or just zoom out, or reduce maze cell size).
The ghosts telegraphing sucks… a lot! Different sprites is barely recognizable and speed difference between the different ghost states is minimal. Once again, well said! Thanks for confirming all the weak spots of my entry.
And btw! Wonderful entry! I hope I wasn’t too hard and managed to keep it a bit constructive.