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It's not optimized for use with godot since RPGM's autotiles work quite different. 


Only some of the floor tiles are autotiles though and you could basically use those on a 24px grid instead of a 48px one. Since an autotiles is basically 24x24px corners, 48x24 / 24x48 long borders and a 48x48 middle.

The rest is normal 48x48 tiles. 

So it is possible, but not optimized for godot's autotiling etc.