Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Suggestion: When you add or remove parts of the queue that have already passed in the current loop, the character should continue doing whatever part of the loop they've been doing unchanged. (Currently, it shifts the actions byh 1, presumably because you're just storing the index of the current action and not adjusting it for these shifts.)

Pressing backspace on the plan name textbox seems to backspace in the queue instead. This is kind of annoying.