Hi! I'd be interested in joining the project and learning more about the programming roles available.
I have 3.5 years of experience working with both Unity (C#) and Godot (GDScript), with experience developing gameplay systems, UI implementations, tools, and game mechanics. I'm also currently working as an intern on an unannounced mobile application, where I'm gaining experience working within a professional development environment and collaborating with a larger team.
Wormheart's dark fantasy CRPG vision and inspiration from classic titles like Baldur's Gate and Planescape: Torment caught my attention, and I'd love to contribute to helping bring the prototype to life. I believe my experience with Godot, gameplay systems, UI development, and game architecture would allow me to contribute effectively to either the UI/Tools Programmer role or other programming needs on the project, such as the Graphics/VFX Programmer role.
I'd be happy to review the welcome package and learn more about the team's goals and development roadmap.
Portfolio: https://gengoattt.itch.io/ LinkedIn: LinkedIn
Looking forward to hearing from you!