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This is a cool, good-looking and well-developed one-shot built on top of the 24XX SRD.

I liked how the usual mission prompts were replaced by the generator tables on page 4. This way you get a procedural one-shot that has the same premise (waking up from hypersleep and finding who's with you on the ship) but many different variations.

I am not sure about the advancement rules on a one-shot, but then again, I'm not sure if the 24XX SRD requires the rules text to be kept unchanged.