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The art is really strong here. I like the ethos of becoming a litter picker, glacial dude even looks Womble-like! Didn’t find the boar.

After 10 minutes, most of it fun exploring, I decided I did not have the other 20 it would take to collect, and dispose, of sufficient litter. All great 3D games suffer the curse of endless wandering in a 3D land; Elder Scrolls, front and foremost, Oblivion IIRC.

I yearn for the old days where innovative 2D mechanics were 2 a penny. This had some tasty mechanics on top of the very strong assets. I must be simple though, I was hoping I’d be throwing those bricks at mobs.

The pop up key hints were a nice touch, with just a smidge more effort they could have entirely eliminated my switching back and forth to the controls.

Review here: https://www.twitch.tv/videos/2786219673

Thanks for taking the time to play our game! Totally fair on the controls, we are working on a tutorial system to use for future projects to communicate game systems and objectives a bit clearer than this one did.