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(+1)

This is a solid shooting-range type of game. The ricochet is neat, kind of like an extra layer of the puzzle to save cats from the tree. At first, I thought I had to shoot at the cats because I tried shooting at the trees and it didn't work.

Up until I realized that I had to shoot at something solid that's going to bounce to hit the tree. I managed to save all the cats at the end. There is a gameplay bug where I have to aim to shoot, and I should be shooting without needing to aim first.

Glad you enjoyed it.

That aim before shooting is not a bug, but a design choice that was forced upon me by time. Basically, without it, your gun is pointing at the ground, and the bullets are spawned from the gun, so they go directly into the ground. I would have liked to do hip hots, but I was overly ambitious making a 3rd person shooter instead of a first person shooter. I'd never made one before, and, well...I talk about those struggles in my devlogs at the bottom of the game page.

Thanks for playing. :)