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The mechanics are innovative.

I would loved to have seen a bit more of a interesting visual rather than just dark rooms, but it works as a jam prototype. Not sure why you chose to have the player do 2 actions and 2 different buttons instead of 1 for the transferring of properties. It would have smoothed out the controls imo.

I also wasn't too big a fan of the ominous background music haha, but I guess it's just because I don't do much horror games, but from the look of this game it was supposed to be more of a pure puzzle game.