So thanks for the info
-The pixel art sprites were taken from an asset pack and scaled in gamemaker so tough luck
- I honestly did not have time to make multiple enemys or sprites cause i missed out on a day of the jam
-as i said i did not have time to make assets so i borrowed some anyways this jam was very casual for me
-The player could use some work and it does have accel/deccel but its very subtle as well as friction.
However thank you very much for checking my game out and giving me feedback!
Good luck on your gamedev journey, Sol