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So thanks for the info 

-The pixel art sprites were taken from an asset pack and scaled in gamemaker so tough luck

- I honestly did not have time to make multiple enemys or sprites cause i missed out on a day of the jam

-as i said i did not have time to make assets so i borrowed some anyways this jam was very casual for me

-The player could use some work and it does have accel/deccel but its very subtle as well as friction.

However thank you very much for checking my game out and giving me feedback!

Good luck on your gamedev journey,                                                  Sol