this game really shines by its atmosphere, the audio work in particular is really great at moodbuilding. Loved the interweaving of the kids AI content in the middle of the "dungeon". I wonder if the dungeon section could serve as an illustration that the parent is so busy just surviving in capitalism that they ended up resorting to slop for their kid. I do love "content" displayed as a mythical lovecraftian force, but I think there's one important caveat missing: the humans yearn for Content, created it and demand more.
Maybe it'll be at the end though I'm still making progress through the game I'm just really bad at it xD