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Like BENGAR I did not really understood what I was doing, but just randomly throwing a person by the bridge and discovering that there was a beast under there was really funny ^^

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Yeah, that was my bad for not spending a little time on UX design. It's tough when you only have 3 hours!

I have only just now realized I also had the auto size turned off. My bad

Ooooh that explains so much! It's a whole new game haha xD Thank you for telling me! I understand way better, and the controls are much more intuitive ;) Tho I kinda liked the cropped screen that was hidding the monster, I was only seeing the particles and I liked the atmosphere it created haha :P