The game jumps from "oh this is nice and easy" to "hey thats Soulslike" quickly. Too quickly. You can't upgrade or restore health (from what I have seen) so it's hard. It has the cute KayKit design and movements though so it's a little misleading.
Placing an abyss just behind a door is wicked.
I like dungeon crawling but I had preferred a less steep progression curve here.
Maybe the game meets the theme but the Golem prevented me from seeing that.