Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

i liked the character angle here. scourge is not really beaten by strategy alone, but by finally having to sit with a feeling his whole existence has been built to avoid. the prose explains that turn a little more directly than i prefer, but the idea of a war daemon meeting acceptance at the end is a strong one. lovely work.

thanks for the kind words! ya going with the theme i wanted scourge to feel something seemingly impossible to his kind, but still believable within the worlds lore.