The games concept is really good! The story weaving into the gameplay is also nice! However the lack of guidance makes playing the game very frustrating to play which sucked the joy of playing the game out for me. A small tutorial would be nice but I think the location giving hints like what you did at the beginning to demonstrate the four elements would have gone a long way. For example, the wind section it could have been written "With your light and blade, dash through your darkness and strike true" or something. One thing that threw me off was the armor and sword in different sections. Despite they were there I ended up not having to use them which threw me off. Great game though and amazing concept, it just needs some balancing and a little more guidance for the player.
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I lacked time for anything more polished like that. All my efforts were into making sure the game loop work. And once I was completed, I had 1 day left and fears of breaking it if I add more content 😭 It would've been terrible to break 9 days of work for additional polishing. But if I was to do it again. id put more efforts there.
However for the wind. I did give a hint directly in the gif and in the achievement. I didnt want to make things too easy neither. A player must be ready to do efforts too, or it's not their genre.
Thank you for trying. The struggles are the teacher.