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PsychoGangGames

13
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4
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3
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A member registered Oct 20, 2024 · View creator page →

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For a first game, it is an interesting 2D rendition of a parkour game. Colors used were gaudy, and it would have been nice to have the inputs listed in the game's description. However, a great effort for a first try with the limited resources and time you had. Good job!

The concept of the game was very unique and cool. This game reminded us of a creepy version of Pac-Man. Really brought out the Halloween vibes. With a few more improvements this game can become even more fun!!

Perfect game considering 3d graphics which makes it unique compared to the rest of the games. "don't turn  back" idea was interesting and could be taken advantage of for some exciting ideas like "jump scare". It reminded us of slender man. If you invest on it a little bit more, it can be published maybe some day who knows.

Very fun game to play. Awesome art and audio. The visual effects and game graphics looked very clean, especially the dash :)

I really enjoyed the visuals and the sound design. I wish there was more to do but overall this was a polished godot game!!

Thank you for the compliment!! It helps us know we are getting certain parts right! For the bugs, we are aware of them and we are figuring out how to fix them for next time!!

Thank you so much for your detailed critique!! We really appreciate the feedback!! We were struggling a lot with the physics but thats the fun of the game jam!! Struggle to improve!!

I really love the art style and the theme is really catchy. Classic spy blues!! The concept of the game was unique for the theme and interesting!! I found the gameplay a little hard to grasp cause no matter what I did I would lose without really understanding why to be able to avoid it. I also think that if you immediately do a new run your previous work is brought to the new game so its not a whole new reset!! Amazing game all around!!

This game was a lot of fun and very unique!! It fits the theme well and the game was bug free!!  Really nice work!!

I am really sorry to hear that!! Would you be able to tell us the issues with the game so that we can take a look at them?

Yeah ive been getting alot of different comments about the web version. It works for me on both my laptop and pc but for others it causes problems. Thank you for bringing this to our attention we'll be sure to find out why for next game jam :)

Cool concept!! I really enjoyed the tower defense mechanics but StarCraft style. The leveling up was neat too but I would have personally liked if it was found through exploration rather than the bulletheaven way of doing it. The UI is a little confusing and is in the way of the game so I have to move my guy around so that I can interact with the building and the nodes. Once I get health regen, as long as I don't fall off the map, which is how I died both times, I tend to have an easy time. The other issue is that because the map is very samey it is hard to really know where I am. I think adding a building as a bread crumb that you are able to spawn as many as you need would have been a good touch since making a mini-map would take a lot of time to make. Overall though I like the game you guys made! Great job!!

I enjoyed the art style and the narrative was very touching. I figured out the phone puzzle pretty quickly though but that's cause I am assume any combination of numbers is a code. I liked the interactivity and I wished there was more of it. I found a lot of what was needed to say was right at the scene entrance and I was not able to examine alot of the environment except for the bedroom. I thoroughly enjoyed it though!! Good work!!