For a first game, it is an interesting 2D rendition of a parkour game. Colors used were gaudy, and it would have been nice to have the inputs listed in the game's description. However, a great effort for a first try with the limited resources and time you had. Good job!
PsychoGangGames
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Perfect game considering 3d graphics which makes it unique compared to the rest of the games. "don't turn back" idea was interesting and could be taken advantage of for some exciting ideas like "jump scare". It reminded us of slender man. If you invest on it a little bit more, it can be published maybe some day who knows.
I really love the art style and the theme is really catchy. Classic spy blues!! The concept of the game was unique for the theme and interesting!! I found the gameplay a little hard to grasp cause no matter what I did I would lose without really understanding why to be able to avoid it. I also think that if you immediately do a new run your previous work is brought to the new game so its not a whole new reset!! Amazing game all around!!
Cool concept!! I really enjoyed the tower defense mechanics but StarCraft style. The leveling up was neat too but I would have personally liked if it was found through exploration rather than the bulletheaven way of doing it. The UI is a little confusing and is in the way of the game so I have to move my guy around so that I can interact with the building and the nodes. Once I get health regen, as long as I don't fall off the map, which is how I died both times, I tend to have an easy time. The other issue is that because the map is very samey it is hard to really know where I am. I think adding a building as a bread crumb that you are able to spawn as many as you need would have been a good touch since making a mini-map would take a lot of time to make. Overall though I like the game you guys made! Great job!!
I enjoyed the art style and the narrative was very touching. I figured out the phone puzzle pretty quickly though but that's cause I am assume any combination of numbers is a code. I liked the interactivity and I wished there was more of it. I found a lot of what was needed to say was right at the scene entrance and I was not able to examine alot of the environment except for the bedroom. I thoroughly enjoyed it though!! Good work!!




