Surprisingly good game for how low it is ranked on the list. As Color Optimist said, it could use with a little love in the map/maze length area. I played all the way through to the end. I was not able the read the last text as I slid in to the final zone, so that was a little sad.
I'd say the combat was a weak point in this game. It was not very engaging and only one room felt challenging. I understand with such a small time limit that it is very difficult to get so many systems working. It is just something I think needs looking at in your touched-up version you mentioned working on.
Atmosphere and the story telling were very Diablo 1 and I loved it. The poems through out the levels read very much like the tomes in Diablo. The music was perfect to set the atmosphere. I enjoyed the swapping between story-mode and combat-mode navigations and the trickling in of the story.
I do think the spinning blade traps were a bit annoying. The level that ends with them ended up getting me right at the end several times because I couldn't tell where they were. It would also be nice if diagonal movement was parallel to the diagonals of the floor.
Overall, I really enjoyed this game a lot and I look forward to seeing your enhanced version.