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(+1)

Hm is there some meaning behind the world being a square and so is the enemies. OR is it just a coincidence..?

It is nice to hear you liked it. Oh I looked at Feed the Deep for inspiration on the towing mechanic. Now I need to check out that dev log.

I wonder if it would be cool to add moments of more action sequences where you get to shoot more and use power ups and upgrades. Like some cosmic one eyed sea monster that you fight for a while. But then right after, it goes back to that existential dread of towing these items in darkness to the greedy maw thing.