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I'm unable to recreate the bug you described. Roots create coal immediately on being fused, so this may be the 'item inside the wall' you're seeing. 

They use bricks to make roads, which give them a movement speed bonus. 

Thanks for playing, how do you find the mobile controls?

the controls are good but it seems that place multiple items doesn’t work as when it’s toggled I still have to drag each item. But the game is fully playable and it runs good with it only slowing down at a population of 100. And yea I think them making coal might be what I was seeing and I just assumed it was because they were holding an item and then became a root. Also what do they gain from being warm? A speed boost?

Gotcha, I can think about some kind of paintbrush style of placement with touchscreen controls. 

While cold, they have a high chance to shiver, which is an 'unproductive' action, and effectively wastes time. So keeping them warm makes them more efficient. Speed boosts are from mushroom spores and roads/terrain, currently.

Do you mind me asking what kind of phone you're using? Would be very helpful to know the hardware that ~100 population is a soft limit for, as optimisation is still a general problem. Thanks 


I’m using a tenth generation iPad. And the game only very very slightly slows down at 100. It seems it can handle a lot more. Also just curious, is there a lore reason on how constructs are able to stay alive without food? I mean yk they kinda defy the laws of conservation of energy lol. And what do those gold speckles on the ground do? 

Thanks, new update should improve optimisation significantly, also. Constructs are undead, in my mind. But I will be changing their behaviour on Friday, since I'm not happy with them. The gold speckles are goldenrod flowers, they don't do anything, just add some variety over time :)