I'm probably biased as a fan of the KayKit assets but I enjoyed the aesthetics lighting and music here. Having to walk around looking for health pots is also a nice way to enforce agency from the player
I think the line trace, shape trace or whatever is being used to detect the attack collisions from the player attack needs to be tightened up. It seems to be a 50/50 as to whether the mobs take damage or not. On many occassions, I click and I feel like I should damage someone yet no ones health bar gets affected