What's good:
- runs on older hardware
- is completable
- meets the theme by connecting a cable
- moderate spooky with hints of sinister intent (cages and bunnies are a red flag)
- the flashlight worked realistically in lighting and did not need new batteries every 10 secs
What's medium:
- the area is small (is it even named "tiny house" on the .exe) so there is not very much to do
What's not so good:
- the goal set by the game is to akquire the goblet but in the end this could be only a trap set by evil NPC. So the player possible lead her into her doom.
- I missed a little context - a story: who is the girl, what lore is known about the house, what is she doing out there alone etc.
- the end is open; we don't know what happens to the girl, who the watchers are, why they are doing it etc. Give closure or make a sequel.
- the player character gets a "magic book" which gets never used in any way