I really like the core idea of collecting parts as wind and transforming based on what you collected. It's outside the scope of a jam, but I imagine it would be cool if one could later find different weapons and it becomes somewhat of an interactive build.
Starting the game was a bit frustrating, because it's mostly one hit death and it's not really clear what is good/bad, what can be interacted with and what should be avoided. Made is very frustrating to start over again, because a lot of it was long corriders of just pressing one direction button.
So, really loved the core, but it needs some polishing imho :)