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(+1)

cant believe you made a cube look sooo interesting
that squishing sound and squash made it sooo awesome to play
this game is a great example of  "making a game Juicy"

Thank you so much for this wonderful feedback, it really means a lot! I love taking simple things and finding a way to give them a new identity or effect, just like the old-school developers used to do. (Take the Mario 64 devs, for example, they wanted a metallic effect, so they just… put a flower on the screen and called it a day. Brilliant.)