Puzzle design was excellent, and the challenge set perfectly (especially for a Jam game, where you want a bit of challenge but ideally want people to complete it to).
Art suited as well, and once I got the hang of the controls/layout (took me a little bit to work out) it became quite intuitive.
Could see this working well on Mobile, where your screen is one room at a time, and you flick around between.
Hope it's a project that continues.