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The "I Wanna Be the Guy" comparisons from multiple people say everything — when a jam game earns classic rage game comparisons that's a genuine achievement. What makes it especially impressive is that alimine47c's reaction of "how did you make something this peak entirely on mobile" captures it perfectly — the fact that this was built and playtested only on phone with the phone crashing 4-5 times during development makes the final result genuinely remarkable. WilCb's point about every movement creating a reaction is spot on, that kind of tight cause-and-effect design is what separates a frustrating game from a fun one. The intentional audio cut on falling being a Charlie Chaplin-style silent comedy beat is a really clever design choice that most people initially read as a bug. Post-jam an easy mode and proper PC audio fix would make this a much more complete package!

Feel free to check out my sky platformer too if you get a moment!

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....Yeah.... I would have, if you have at least bothered to edit it to be Non-AI a little. Thanks for playing I guess... If you played that is.