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For a jam entry, the core loop is definitely there and the combination of throwing a flip-flop at drones while managing the cable mechanics is a funny concept. The plug collision and the drone spawn rate can make the puzzles a bit frustrating to focus on, but the overall mechanical foundation is solid. Good job getting this put together in time!

Thank you for the feedback, I'm happy you enjoyed the game. The game definitly needs balancing you're right. I wanted it to be challenging, but not frustrating. Tweaking that is more of a challenge than I thought ^^
Cheers and good luck to you !